75 lines
1.5 KiB
Plaintext
75 lines
1.5 KiB
Plaintext
note
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description: "[
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Describes this particular location in VITP
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]"
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author: "Jimmy J. Johnson"
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class
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INDONESIA
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inherit
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SEA_AREA
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redefine
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make
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end
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create
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make
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feature {NONE} -- Initialization
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make (a_game: like game)
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-- Initialize Current
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do
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Precursor (a_game)
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nationality := {NATIONALITY_CONSTANTS}.us
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defining_position := [150, 300]
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end
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feature -- Access
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name: STRING_8 = "Indonesia"
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-- The displayed name for this widget
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defining_position: TUPLE [x, y: INTEGER_32]
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-- The x- and y-coordinate (in millimeters) of Current's
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-- position relative to the top-left corner of the board.
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allied_poc: INTEGER = 1
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-- The number of points gained by the Allied player if he
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-- controls this area at the end of a turn
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japanese_poc: INTEGER = 3
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-- The number of points gained by the Japanese player if he
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-- controls this area at the end of a turn
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adjoining_ports: LINEAR [PORT]
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-- All the ports that adjoin this sea area
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local
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p: LINKED_SET [PORT]
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once
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create p.make
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p.extend (game.saigon)
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p.extend (game.singapore)
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p.extend (game.philippines)
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p.extend (game.lae)
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Result := p.linear_representation
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end
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adjacent_sea_areas: LINEAR [SEA_AREA]
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-- All the sea areas which touch this one
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local
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s: LINKED_SET [SEA_AREA]
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once
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create s.make
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s.extend (game.bay_of_bengal)
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s.extend (game.indonesia)
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s.extend (game.japanese_islands)
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s.extend (game.marshall_islands)
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s.extend (game.south_pacific_ocean)
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Result := s.linear_representation
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end
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end
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